Super Mario Galaxy 2
Genre Platform
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Composer(s) Mahito Yokota
Ryo Nagamatsu
Koji Kondo
Series Mario
Platform(s) Wii
Release Date NA May 23, 2010
JP May 27, 2010
EU June 11, 2010
AUS July 1, 2010
KOR January 20, 2011
Mode(s) Single-player, multi-player
ESRB:80px-ESRB Everyone.svg.png - Everyone
PEGI:60px-PEGI 3.svg.png - 3 and older
CERO:Cero a.gif - A
ACB:90px-OFLC small G.svg.png - General
GRB:Grb age rat all.gif - All

Super Mario Galaxy 2
North America

Super Mario Galaxy 2 (Super Mario Wii 2 in South Korea[1]) is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1, 2010. It is the fourth original 3D platformer in the Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.

The story follows the protagonist Mario as he pursues the antagonist Bowser into outer space, who has captured Princess Peach and taken control of the universe using Power Stars. Mario's subsequent adventures revolve around traveling to various galaxies to recover the Power Stars in order to travel to the center of the universe and rescue the princess.

The game was originally planned as a simple iteration of Super Mario Galaxy with few modifications and a projected development time of a year (this version would be called More Super Mario Galaxy). It was later decided that the game was to be developed as a fleshed-out sequel when the development staff continued to build upon the game with dozens of new ideas, and so development time expanded to two and a half years. Among the additions are dynamic environments, new power-ups, and, most notably, the ability to ride Yoshi.

References[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.